So Very Wrong About Games

A podcast about all manner of hobby games by Mike Walker and Mark Bigney. Bad games don't go easy on you, so we don't go easy on them. Thorough analysis via reviews, news, and discussion of topics in gaming. We take context seriously, we value your time, and we're not into hype. Just because games are fun doesn't mean we can't take them seriously, and just because we take them seriously doesn't mean we can't have fun.

Leisure
Hobbies
201
#193: Praga Caput Regni
We have become feature-hungry here at SVWAG. We debut Walker's Language Corner which, let us be frank, is not apt to be repeated, especially given Walker's aversion to dead languages. We finally name a recurring segment that has been airing...
77 min
202
#192: Event Gaming
One of the great tragic modern misapprehensions of history is the blanching of fascism. It seems that people can watch Attack on Titan and play with their space marines, and simply because there are no swastikas to be found they assume that there are...
82 min
203
#191: Keepers
Sometimes your devotion and enthusiasm doesn't translate into research or comprehensiveness. Case in point, dear listeners--The Legend of Korra, a franchise Walker introduced to Mark, is one that Walker loves but--shocker!--is one he has only seen but...
80 min
204
#190: Ultimate Railroads
"Planned obsolescence" is not just an economic term, it is a way of life for some companies. It is the practice of deliberately making a sold item frail or of limited use until it is unfashionable; this forces the consumer to replace it sooner than...
54 min
205
#189: Resolving Rules Disputes
This topic was suggested by Penn State law professor Jacob Schuman, although let us be perfectly clear that he does not necessarily endorse any of the views expressed. I mean, if Justices Breyer and/or Alito heard us impugn their oracular insights, no...
72 min
206
#188: Khôra: Rise of an Empire
We are dangerously approaching peak culture here on SVWAG. In addition to Masterpiece Theatre, we have the return of the pie ranking system, plus now music tie-ins for Arkhipov Day. Could a wine section be far behind? Well, actually, Mark labels most...
77 min
207
#187: Multiplayer Solitaire
It was a thrill to have a pan-Anglo alliance together to raise money for Food Banks Canada, with many current or prior Commonwealth countries represented either on the stream or in the donations. That is globalism we can get behind here at SVWAG. That...
81 min
208
#186: Imperium: The Contention
In case you missed it, we have now offered to the series of tubes the definitive website for all your non-porn non-cat needs. Sowronggames.com is your official repository for all things SVWAG, including all of our episodes, editorial policies, the...
69 min
209
#185: What Makes a Game Worth Recommending?
All right, we need to talk about Sokka. Another staple of kid's shows is often The Annoying One. I don't know why, but they're often there. Steven Universe had Ronaldo, but they knew to use him sparingly. Sokka is so aggressively obnoxious in the...
90 min
210
#184: Anno 1800
We have seen the future, and it is now. We have fired up our Netscape Navigator, and interfaced the hypertext protocol over at Geocities, and made us our very own webzone. Maybe soon we'll be able to set up an FTP server for our episodes. We will...
66 min
211
#183: App Assistance
MARCUS BIGNEY Here comes Fantasy Flight's body, mourned by Michael Walker: who, though he had no hand in its death, shall receive the benefit of its dying, a place in the hobby; as which of you shall not? WALKER Friends, gamers, hobbyists, lend me...
81 min
212
#182: Soldiers in Postmen's Uniforms
Cultural gaps can be quite tragic, to say nothing of socially debilitating. Mark discovers to his horror that Walker is unfamiliar both with a key game and a crucial character in film history. Thank goodness that this faux pas does not sully...
82 min
213
#181: Bluffing
I used to tell a joke about Heimdall, but it was pretty horny. I used to tell a joke about Osiris, but it fell to pieces. I used to tell a joke about Venus, but it was masturbatory. I used to tell a joke about Sleipnir, but it didn't have legs. I used...
87 min
214
#180: Vienna Connection
We delve deep into knowledge and doubt this week on SVWAG. How do we know what we know? How can we know what we don't know? Why did Mark think Vienna Connection was a train game? Who or what is Wormy Plums, and is it a euphemism for some kind of sex...
67 min
215
#179: Trenchcoat Games
The crushing burden of Masterpiece Theatre is having a toll. I had an attitude problem, but then I took a timeout, and I thought about what I did. The success of the Fast and/or Furious movies is undeniable--business-wise, this all seems like...
70 min
216
#178: Tribune
NB: "Language independent" can be a loaded term, and we confess we used it a tad sloppily in our discussion of Tribune. Latin is used throughout the game, and ain't nobody speaks Latin as their first language anymore, but nonetheless in hindsight we...
73 min
217
#177: Omnibus Questions Bravo Bravo
Absence, as they say, makes the heart grow fonder, which I believe was an aphorism coined about a gamer's relationship with their prized game collection. Mark finds himself separated against his will from his many many boxes, which makes Walker's...
84 min
218
Interlude: Transition Summer Spectacular
With Mark out of town, we peek behind the curtain here at SVWAG, offering you insights from the seldom-heard support staff that make this show possible. Walker seems liberated from his overbearing colleague, while others are coping with loss in their...
12 min
219
#176: Omnibus Questions Bravo Alpha
Mark has not yet finished his Cain-like eternal wanderings throughout Canada (though he didn't even murder any siblings), but we nonetheless conspired in advance to make this episode possible. Sporadic though our output may be until such time as SVWAG...
78 min
220
#175: Imperium: Classics & Legends
It's a card game that spans over four thousand years, but Walker would insist that it only feels like you're playing for three thousand, tops. The great thing about reviewing games by Dávid Turczi is that if you don't enjoy the latest game he's...
66 min
221
#174: Combos
As far as Walker is concerned, when he says that Mark is a jerk and he smells funny, that's a prime example of a combo. Mark counters that a perfectly sensible combo is a podcast about board games issuing random observations of silly blockbuster...
75 min
222
#173: Witchstone
Titles, as Herr Doktor Doktor Vincent Diesel, esq. O.B.E. could tell you, are important things. They must be recorded for posterity, quite literally in the case of Dogberry: "But masters, remember that I am an ass, though it be not written down, yet...
64 min
223
#172: Metarules/Parateach
If Walker doesn't want Mark to speak to excess, he really shouldn't be teeing him up by asking about Macross. Or Robotech either, because the difference thereto is a whole discussion unto itself. Of course, Walker is an accomplished troll, willing to...
69 min
224
#171: Trickerion
Get our your cucumber sandwiches and your doilies, you precious little petunias, because we're about to get all cultured on you. Some serious sophistication is going down, and we are not entirely certain our hosts are prepared--mentally, spiritually,...
70 min
225
#170: What Prompts Our Purchases
Walker's got this friend with a problem--not Walker, no not at all, a friend, you see, his name is... Bike Docker... and Bike has this problem that he judges a game by its cover art. Mike I mean Bike is so blinded by his prejudice that it causes him...
68 min