Skill Check

A DnD show featuring MoistCr1tikal and the rest of the crew, releasing every Wednesday at 8 PM!

Hobbies
Improv
Games
1
Keep Trying and Nobody Explodes | S3E12
The gang encounters a student of the arcane arts and kicks off the finale to the Lifebringers.
147 min
2
Split The Party | S3E11
The gang splits up and meets someone they've heard of before.
121 min
3
Early Warding System | S3E10
The gang travels to the center of the map to discover what keeps ending the world.
138 min
4
Where the Sun Don't Shine | S3E9
The gang has a shorter adventure but make some discoveries about the bartender.
57 min
5
Bridge Over Troubled Water | S3E8
The gang confronts a zombie roadblock and a ghostly stalker.
79 min
6
Live, Die, Repeat | S3E7
The gang gets used to the loops and starts discovering the world in front of them.
110 min
7
Wraithing Against the Clock | S3E6
This week, the Skill Gang continues their voyage across the sea towards the holy temple, but the waters are far from calm.
116 min
8
Coastal Chaos | S3E5
The gang has been sprung upon by zombified fish people. What are they to do?
116 min
9
Foray Into Danger | S3E4
Finally beginning their journey to the Water Temple, the gang comes across a mysterious old fort. When it seems that they might not be the only ones calling the place home, someone springs into action.
97 min
10
21 Gun Salute | S3E3
The gang needs a little relaxation time after all the hootenany of the last few hours.
135 min
11
Beach & Clear | S3E2
After a short scuffle on the sandy shores, our heroes don't waste time splitting into two squadrons to finally take down the necromatic presence on this once-lovely seaside locale.
120 min
12
Bun to the Bone | S3E1
Arriving feet first into Hell, the gang most push through to the cliffside and retake this landmark for the living. All these undead didn't come from nowhere... so who's controlling them?
114 min
13
Mission Impractical | Skill Check S3 One Shot
In zombie infested world, there's only one crack team of operatives that can take humanity back from the brink. This is their story.
173 min
14
Shark Team Six | Skill Check S2 One Shot
Shark is on a quest to explore his beloved Hot Dog Warehouse. But, he can't take it on alone, so now with a crack team of expert warriors, he's more than ready.
164 min
15
Hey, You Got a Minute? | Skill Check S2 Interlude
After solving the food crisis of Dino Rodeo, the gang (minus Shark) heads back to the museum for a much needed reprieve.
122 min
16
Banana Republic | Skill Check S2E6
The gang returns to the Island to end world hunger once and for all.
146 min
17
Adversary | Skill Check S2E5
The time in Dino Rodeo is coming to a close as the group explores the two factions on the escape island and interact with an adversary of theirs who has been lurking in the shadows, waiting for his time to present himself in all his bartender glory.
137 min
18
The MOM Bomb | Skill Check S2E4
In the final match of Dino Rodeo, all the threads so far come to a knot as the Blue Man Group hopes to win but also steal the Grand Prize.
147 min
19
Hot Diggity Dog: The Hot Dog Episode | Skill Ch...
Finally catching the Hot Dog Man, Shark is quick to learn the location of his prized Hot Dog Warehouse. It's here that things may be more sinister than originally planned...
104 min
20
Monkey Don Country 64 | S2E2
The gang follows Woohoo back to his home where they get involved in gambling, the culinary arts, and the Don's big plans...
142 min
21
The Gang's First Rodeo | S2E1
Our crew arrives in Dino Rodeo and immediately comes face to face with an arena of rabid fans and a Tyrannosaurus Rex.
141 min
22
Making A Museum A Home | S1 Interlude
The gang returns to the museum for some much needed bonding time.
146 min
23
To the Moon and Back | S1E8 FINALE
Everything is coming to its culmination.
219 min
24
A Light in the Darkness | S1E7
The crew come across a mysterious figure and end up fighting against their own shadows.
162 min
25
Putting the Dead Back in Undead | S1E6
The gang helps a druid cleanse the forest of the necromantic threat.
146 min