Digital Foundry Direct Weekly

When it comes to video games and the hardware and tech we play them on, the team at Digital Foundry are unparalleled experts. Each week, DF Direct breaks down the latest breakthroughs in video game visuals, sound, and performance happening on PlayStation, Xbox, the most powerful PC setups, and more. If you’re a geek for graphics, GPUs, or just video games in general, DF Direct will help you get the most out of your gaming setup.

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1
DF Direct Weekly #238: MGS Delta Fixed? Vampire...
99 min
2
DF Direct Weekly #237: Halo Campaign Evolved Re...
A gigantic new episode of DF Direct Weekly sees the team's reaction to the big Halo Campaign Evolved reveal - and some unfortunate Unreal Engine 5 issues already coming into view. Meanwhile, what does Microsoft actually mean by its "very premium, very high-end" next-gen comments and is the Xbox Ally X interface really the best way forward? Meanwhile, John and some familiar faces reveal our next big project - the DF Retro Super Show - our brand new video podcast. Beyond that, Rich talks PlayStation power saver with Death Stranding 1 and 2, while alarming stats are revealed about the decline of games journalism.
137 min
3
DF Direct Weekly #236: Xbox Ally X Review-In-Pr...
ROG Xbox Ally X is "in the house" and Rich describes his first couple of days in the review process. Alex answers the big question as to whether new PC games stutter more than older ones, while Oliver gets to grips with Black Myth Wukong's latest patch on PlayStation, complete with Lumen-free performance mode. Finally, next-gen Xbox and PlayStation spec leaks are gathering pace - so what do we make of them?
104 min
4
DF Direct Weekly #235: Microsoft Re-Confirms Ne...
In this week's DF Direct, Microsoft deny rumours that its next-gen console has been cancelled - but to what extent are its statements credible in the wake of the infamous "four games" messaging? The existence of ports of Red Dead Redemption 2 for PS5, Xbox and Switch 2 are confirmed by the most reliable leaker in the business, while John shares his impressions of Yooka-Replaylee. And to what extent did Nintendo underclock the SoC for Switch 2?
87 min
5
DF Direct Special: Sony/AMD Project Amethyst Up...
Could this be the foundational GPU technology for the PlayStation 6? Mark Cerny's latest Project Amethyst update describes the building blocks of future graphics technology, with a strong focus on ray tracing and machine learning capabilities, along with bandwidth-enhancing features designed to reduce the need on massive memory controllers. John, Rich and Oliver discuss the tech and share more information from Mark Cerny via an email Q&A conducted in the wake of the video's publication.
30 min
6
DF Direct Weekly #234: Huge Game Pass Price Hik...
The latest DF Direct is dominated by discussion of Microsoft's gigantic price hikes for Game Pass - proof positive that the previous prices were unsustainable, or a greedy cash grab from Xbox? And who exactly wants the new content added to the top-end tier? Meanwhile, the team share their thoughts on the new Austin Evans PS5 teardown video, while Rich reports on a brace of native Steam Deck ports: Baldur's Gate 3 and Cronos. The former shows big improvements, but there's confusion surrounding Cronos. Meanwhile, John's back with plenty of stories from his latest visit to Japan.
128 min
7
DF Direct Weekly #233: Wolverine Gameplay, Forz...
Yes, it's another episode of DF Direct Weekly and yes, once again it's two hours of content discussing the latest gaming and technology news. Marvel's Wolverine, Saros, Flight Sim 2024 and Deus Ex Remastered cover off what we want to talk about from the latest Sony State of Play, while there's reaction to what was essentially the non-reveal of Forza Horizon 6. We catch up with the state of Silent Hill f on Xbox following the late arrival of review code and - finally - the last minute indefinite delay to the release of Borderlands 4 on Switch 2 had to be addressed.
120 min
8
DF Direct Weekly #232: Dying Light: The Beast, ...
In the latest exciting episode of DF Direct Weekly, Alex and Oliver share impressions on the PC and PS5 versions of Dying Light: The Beast in the wake of review code problems stopping us from delivering a full review. Meanwhile, the shocking news of an Intel/Nvidia partnership demands attention from the team, before Rich shares his experiences of testing the leaked FSR4 INT8 version on RDNA 3 hardware. There's eyebrow-raising disbelief around the Gearbox CEO's reactions to Borderlands 4 performance critiques, while pricing for the Strix Halo-equipped GPD Win 5 confirms that the most powerful handheld ever made will arrive with an elevated price-point to match.
112 min
9
DF Direct Weekly #231: Borderlands 4 Perf Issue...
In this week's gigantic DF Direct, Alex shares first impressions of Borderlands 4 PC performance, Oliver pops up for a guest appearance as the team summarise Nintendo's latest Direct, Rich enthuses about GeForce Now's new 5080 tier, while cloud coverage continues with a hands-on look at Microsoft xCloud's new 1440p streaming. Meanwhile, there's a cautious welcome for reports that PS6 will features a detachable, optional Blu-ray drive.
138 min
10
DF Direct Weekly #230: Switch 2 Ray Tracing - F...
In the latest DF Direct, we finally get some idea of Switch 2's ray tracing capabilities via Star Wars Outlaws - and the team likes what they see. Meanwhile, details emerge of just how much slower Switch 2 carts are compared to internal storage and MicroSD Express - and it's a touch concerning. A reported storage downgrade for PlayStation 5 isn't exactly great news, and neither is the final death of Perfect Dark - but 007 First Night and Hollow Knight: Silksong have much to commend them.
115 min
11
DF Direct Weekly #229: Xbox Ally X Hands-On, Sw...
In the latest DF Direct, Rich and Alex share their hands-on experiences of the Xbox/Asus ROG Ally X and non-X, while the team react to Epic's Tim Sweeney seemingly laying the blame on developers for sub-optimal Unreal Engine 5 games. Alex discusses a couple of his favourite SIGGRAPH graphics presentations. Finally, John's massively enthused by Shader Glass and is here to tell you why.
109 min
12
DF Direct Weekly #228: Elden Ring/FF7R Switch 2...
With Rich unable to escape infection at #gamescom2025, it's down to John and Alex to share their impressions from the show, with Oliver completing the panel. The team share their thoughts on the Switch 2 ports of Elden Ring and Final Fantasy 7 Remake in the wake of very negative and very positive reactions from the showfloor. Alex is optimistic about Microsoft's proposed fix for StutterStruggle, while intriguing specs emerge of what may well be a Valve home console. Beyond that, there's more Gamescom reaction, plus thoughts on Kirby Air Riders.
107 min
13
DF Direct Weekly #227: Battlefield 6 PC is Supe...
In the calm before the storm of Gamescom 2025, gaming and technology news is thin on the ground - and there's some degree of disappointment beyond the brilliance of the Battlefield 6 open beta. Drag x Drive on Switch 2 underwhelms, AMD releases an RX 9060 that you can't buy - and isn't really that much different to the 9060 XT. Light relief comes in the form of a monstrous modded RTX 4090 "handheld", while OneXPlayer's 120W Strix Halo tablet does - admittedly - look quite intriguing. Meanwhile, what would it take to get Tekken 8 running on Switch 2?
114 min
14
DF Direct Weekly #226: Are PS6 Spec Leaks Accur...
Many, many thanks for an amazingly positive reaction to our news that we've parted ways with IGN in favour of full independence! Rich spends some time talking about the reaction and answering Supporter questions on the changes, with actual gaming and technology news discussing nascent PS6 spec leaks, Apex Legends tested on Switch 2 and misconceptions on Sony's multi-platform plans. Meanwhile, Alex clues us in on AMD's Dense Geometry Format and excitement mounts on the news that Ashes of the Singularity is getting a sequel.
110 min
15
DF Direct Special: Digital Foundry Leaves IGN, ...
Amazing news! Digital Foundry has parted ways with IGN and we've bought their shareholding in the business. What this means is that from now on, all aspects of DF are decided upon by DF. We answer to nobody but you, the audience. We are fully independent, we’re proud of that, we think it’s the future of games media - but how far we push, how ambitious we want to be... well, that's where YOU come in. Rich, John and Alex discuss the news in this brand new episode of DF Direct.
33 min
16
DF Direct Weekly #225: Battlefield 6 Reveal, Ne...
A new, gigantic Direct sees John, Rich and Oliver mull over what might be next generation Xbox silicon, bringing together consumer CPU and GPU parts into custom APUs that could genuinely shake up the PC market. The team react to the excellent-looking Battlefield 6 reveal, while there's a mixed reception to the latest Nintendo Direct. Meanwhile, John raves about a brand new Genesis/Mega Drive game from an industry legend while Oliver and Rich are staggered at the concept of AMD's huge Strix Halo APU slated to appear in not one but two gaming handhelds.
124 min
17
DF Direct Weekly #224: PS5 Low Power Mode=PS6 H...
The previously leaked PlayStation 5 Power Saving mode enters beta firmware, stoking rumours that it lays the groundwork for Sony's next generation portable. Meanwhile, Cyberpunk 2077's VRR "no show" on Xbox Series X gets official comment from CD Projekt RED and the team are enthused by an amazing "Fallout Bakersfield" teaser trailer. Oblivion Remastered 1.2 on consoles is tested, and as expected, shows virtually no improvement. Moving on, the team are fascinated by 8K ray-traced balls and celebrations begin for Crytek's 25th anniversary.
113 min
18
DF Direct Weekly #223: Cyberpunk 2077 VRR Teste...
The latest DF Direct Weekly sees Rich get to grips with Cyberpunk 2077's console VRR - putting our work-in-progress VRR capture tools to the test. Meanwhile, Alex checks out the ray traced ambient occlusion that's been added to Space Marine 2 and investigates odd reports of broken UE4 ray tracing on RDNA 4 graphics cards. John shares more on Donkey Kong Bananza and tells us all about Limited Run Games' amazing new Doom SNES cartridge with upgraded SuperFX technology, courtesy of development legend, Randy Linden.
109 min
19
DF Direct Weekly #222: Oblivion Remaster Fixed?...
This week, Oblivion Remastered's 1.2 patch "dropped" promising performance improvements - but are its systemic stuttering problems fixed? Alex takes a look at the PC version, both moving to an analysis of Nintendo's recently published "ray tracing" patents - which aren't quite what they seem. Meanwhile, Oliver gets to grips with the Wild Hearts demo on Switch 2 - and speaking of the Nintendo hybrid, comments from a Virtuos studio put Switch 2 system performance into context against Series S and PlayStation 4 - but how do those comments match up against our platform comparisons thus far?
101 min
20
DF Direct Weekly #221: Disastrous Xbox Cuts, AM...
This week, the DF team is reeling after news of disastrous Xbox cuts resulting in untold job losses, the diminishment of celebrated studios and the cancellation of promising games - this follows on from controversy surrounding Xbox hardware strategy and speculation on future consoles. Meanwhile, AMD and Sony re-affirm the Project Amethyst initative while Mark Cerny drops hints on the timeframe for PlayStation 6. Beyond that, driver support for Maxwell, Pascal and Volta GPUs comes to an end while leaks start to emerge on the Nvidia Blackwell refresh. Finally, what does the team make of Helldivers 2 heading to Xbox Series consoles?
113 min
21
DF Direct Weekly #220: Switch 2 Blurry Screen C...
In the wake of criticism of DF's comments on Switch 2's motion blur display issues, independent benchmark data from multiple sources proves out our point, so what can be done? Meanwhile, John and Oliver share their impressions of Fast Fusion's "Pure" aka "DLSS Off" update, while Rich weighs in on the Nvidia RTX 5050 reveal specs. Hellblade 2's 60fps upgrade is discussed, while the team mull over the final HDMI 2.2 specifications. Finally, John and Oliver continue championing OLED and LCD displays respectively - and literally have the receipts to prove it.
117 min
22
DF Direct Weekly #219: Xbox/AMD Next-Gen Partne...
In a packed new Direct, the team convene to discuss the detail - and lack of it - in Xbox and AMD's next-gen partnership announcement. What is the future of the Xbox console? Are MS/AMD looking to compete in the PC prebuilt market? Is the Xbox Ally X part of this arrangement? Is Windows truly capable of working as a robust console-style OS? Meanwhile, thoughts are shared on Nintendo's Donkey Kong Bananza Direct, while Rich tracks down working code for the original, truly dreadful Ark: Survival Evolved port - does Switch 2 have enough horsepower to tame one of the worst conversions ever? Spoilers: not entirely...
108 min
23
Nintendo Switch 2 - DF Hardware Review - A Sati...
It's here - the biggest and most comprehensive Digital Foundry hardware test we've ever done. Across two hours of #content, Oliver Mackenzie, John Linneman and Rich Leadbetter share their data, tests, opinions and impressions of the entire Switch 2 package ranging from hardware analysis, display options, power consumption and efficiency, loading time and WiFi tests, back-compat, Game Share, Game Chat and much, much more. We love most of what we see - but key technologies like VRR and HDR disappoint in a blurry handheld experience that must be improved.
120 min
24
DF Direct Weekly #218: MindsEye Launch Disaster...
The catastrophic launch of MindsEye dominates the Direct this week - but how does the game actually look and run on PS5 Pro and PC? We'll have a more detailed review soon, but there's good and bad with this one. Meanwhile, legit-looking specs emerge for the next-gen PlayStation handheld, Switch 2 sells through 3.5m units in four days and Rich spends some time looking at Stellar Blade's PC ports. Meanwhile, John has a brace of retro-based stories to share with you.
104 min
25
DF Direct Special: Xbox Showcase Reaction - Xbo...
The summer gaming events continue with the arrival of the Xbox Showcase. Microsoft has had a stellar 2025 and has delivered some exceptional events over the last few years - but this one doesn't quite make the grade. Rich, John and Oliver talk Ally handhelds, the pick of the games shown, the 2026 teases and we have capture and analysis of the "shadow dropped" port of Final Fantasy 16.
77 min