DM to GM

DM to GM are Russ More (Dumbgeons & Dragons) and Sean Howard (The End of Time and Other Bothers). They're answering your questions to help you feel more comfortable playing the games YOU want to play.

Email us your questions at: dmtogmcast@gmail.com

Games
Hobbies
Leisure
1
Fire up the Story Mechanisms!
15 min
2
The Value in Your Player's Decisions
15 min
3
Why Follow Your Gods?
Russ (Dumbgeons & Dragons) and Sean (The End of Time and Other Bothers) answer Skullking20's question! They're planning an amazing monster-themed while building out their pantheon of gods. The big question is how do you figure out WHY someone in game would follow a specific god?
13 min
4
I'm Prepping a Campaign! What Do I Focus On?
Russ (Dumbgeons & Dragons) and Sean (The End of Time and Other Bothers) answer GalenRex's question! They are playing in a couple campaigns while also prepping their own, so what should they focus on to get the game going smoothly?
15 min
5
How Do I Keep Talking To Myself!?
Russ (Dumbgeons & Dragons) and Sean (The End of Time and Other Bothers) answer Amyj's question about character voices and speaking to yourself, keeping voices straight and ways to enhance your players involvement as NPCs!
13 min
6
Player Anxiety About Playing In A Space
Russ (Dumbgeons & Dragons) and Sean (The End of Time and Other Bothers) answer Andrey's question about a player at their table who is showing signs that they might not be comfortable with the game their planning.
20 min
7
Hurry Up! Pick Up The Gems!
Russ (Dumbgeons & Dragons) and Sean (The End of Time and Other Bothers) answer Jorien's epic question about how you patiently wait for players to pick up the gems that you placed in the world you're playing in.
15 min
8
Don't Go There! Safety Mechanics at the Table
13 min
9
Homebrewing for YOUR table
15 min
10
Breaking Down the Partial Success
16 min
11
Up the Creek Without a Prop Map
Russ (Dumbgeons & Dragons) and Sean (The End of Time and Other Bothers) answer Cohen and Michelle's questions surrounding the mystic andmystery of maps and props at the table! Do they help? Where can you start? Let's find out!
14 min
12
Cost of Entry and Magic is WILD!
Russ (Dumbgeons & Dragons) and Sean (The End of Time and Other Bothers) answer GM Phobi's questions in this second part. We talk about the tools you need and the cost of entry to play a game which turns into more of a consent issue in the WAY people run games. We also talk about changing the rules and what you can expect from the table.
18 min
13
How Much To Plan In The Fae
Russ (Dumbgeons & Dragons) and Sean (The End of Time and Other Bothers) answer GM Phobi's questions over 2 parts, and this is the first. We talk about things like "how much do you need to plan to get started", "how to play Fae NPCs" and "endowments at the table".
18 min
14
Approaching World Building Through Threats
Russ (Dumbgeons & Dragons) and Sean (The End of Time and Other Bothers) answer GM Andreas's question that takes us on a journey through the undefined tools used to approach world building through the threats that exist in the world you're creating.
27 min
15
What Do We DISAGREE on?
Russ (Dumbgeons & Dragons) and Sean (The End of Time and Other Bothers) take the reigns on one of Sean's questions to try to find something they DON'T agree on. It goes well...
12 min
16
Are You Worried That You WIll STOP Having Ideas?
Russ (Dumbgeons & Dragons) and Sean (The End of Time and Other Bothers) take a question from Cohen Ryan who asks "Are you worried that you will STOP having ideas?" and give you some ideas, tools and tips for when that writer's block strikes.
18 min
17
Managing a Murder Hobo Family and Changing the ...
Russ (Dumbgeons & Dragons) and Sean (The End of Time and Other Bothers) take a question from listener James who asks "How Can I Manage My Murder Hobo Family", which carries them on to talk about the social contract of the game and the risks within your world.
21 min
18
7 Ways To A Fun Session - A Bar and a Lost Goblin
Russ (Dumbgeons & Dragons) and Sean (The End of Time and Other Bothers) sit down a present a new series, "7 Ways to a Fun Session". We show you how ideas can come easier when you have a partner or group to bounce ideas off of.
18 min
19
Presents... Snyder's Return - Featuring Lauren ...
Today Adam speaks with Legendary DM of the Dungeon Drunks Podcast, DnD Beyond Community Manager, Player of popular Characters and Professional Oboe Player about getting into the Hobby, favoured encounters, jumping into fellow shows and getting started as a D&D group. You can find Lauren Urban and Dungeon Drunks Podcast via the links below.
40 min
20
The Guide to Winging It
Russ (Dumbgeons & Dragons) and Sean (The End of Time and Other Bothers) crack open their gamebooks to give you a few quick tips and tricks to rolling with the punches, living on the edge of your seat, soaring on the wings of the eagles! ... We're talking about winging it!
28 min
21
Can You Run a Game Without Voices?
Russ (Dumbgeons & Dragons) and Sean (The End of Time and Other Bothers) are breaking down whether voices are necessary to have a fun time running or playing a game. We also walk you through out tickle trunk of voices that we use for our public games. Spoiler alert - it's not that many!
9 min
22
World Breakers!
Russ (Dumbgeons & Dragons) and Sean (The End of Time and Other Bothers) are taking you through the terrifying world of what to do when the players break the world or the game session you have planned. We hopefully give you some tips and tricks to feel more comfortable when NOTHING goes to plan.
13 min
23
You Have 30 Minutes to Prep! Don't Panic!
You have 30 minutes before the gang arrives to play the game. You look at your notes and there is NOTHING WRITTEN DOWN! WHAT DO YOU DO? Listen to this short episode to give you a launch point and hopefully take some of the stress away and you can sit down to a fun game.
16 min
24
e26 - Alignment, What is it Good For?
In this week's episode we tackle alignment in TTRPGs. Why is it there? What is it good for? And do you need to use it?
24 min
25
e25 - Zero to Hero, A Session Zero Guide
In this week's episode we find out what a Session Zero is and what questions you can ask your players to get the most out of it.
40 min