Game Dev Advice: The Game Developer's...

+30 year game industry veteran John "JP" Podlasek interviews game designers, programmers, producers, artists, arcade owners, writers, CEOs and others about game development. Experienced or aspiring game developers alike will find useful, thought-provoking, and sometimes funny advice from others in the game industry. Find info at gamedevadvice.com and subscribe now!

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Video Games
51
Console Wars, Oculus, SXSW, Palmer Luckey, Soni...
Bestselling author Blake J. Harris shares stories on writing his breakout book, Console Wars and the upcoming documentary and TV series, troubling research while writing The History of the Future, concerns around Facebook, thoughts on Sonic the Hedgehog movie, and getting ready for the movie debut at SXSW, hosted by John ‘JP’ Podlasek. (See gamedevadvice.com for in-depth show notes and links.)
42 min
52
Indie Dev Challenges, AI, Spatial Computing, Fo...
Lead Game Designer David Turkiewicz shares how he got in the industry, learned a lot in QA, lacked confidence early in his career, sees challenges and opportunities for the field, and the advice he wants to share with other game developers, hosted by John ‘JP’ Podlasek. (See gamedevadvice.com for in-depth show notes and links.)
53 min
53
Mid-Tier Indie Vs. Triple-A Dev, Game Engines, ...
Game Director Chip Sineni talks about getting into the industry, the state of self publishing, triple-A vs. indie dev environments, the pros and cons of Unity3D and Unreal Engine, lessons learned at Midway, challenges for big publishers, games with disappointing sales, AR projects he created that went viral, how genres are cyclical, games he’s interested in now, and the slow pace of industry gender diversity, hosted by John ‘JP’ Podlasek. (See gamedevadvice.com for in-depth show notes and links.)
69 min
54
When Coin-Op was King, NBA Jam, the ‘90s, Pakis...
Reyan Ali is a writer who’s just released the NBA Jam book, talks about growing up playing video games, living in Pakistan, love for the arcade game The Grid, difficulties being a freelance writer, spending 4 years on the project, the interviewing process, digging into the end of Midway Games, and his love for arcades, hosted by John ‘JP’ Podlasek. (See gamedevadvice.com for in-depth show notes and links.)
38 min
55
Skywalker Ranch, Making Toys, Crunch Culture, H...
Chris Nicolella is a video game and toy industry veteran living in Bangkok who shares stories about getting into the game industry, surviving crunch, working in video game magazine publishing, sharing career advice, working on NBA Street Vol. 2, helping launch some of the biggest toys in history, reading Star Wars scripts, regretting a decision about Iron Man, and sharing firsthand perspective on the Hong Kong crisis, hosted by John ‘JP’ Podlasek. (See gamedevadvice.com for show links and details.)
71 min
56
The World’s Biggest Arcade and More with Doc Ma...
Doc Mack who owns the biggest arcade in the world talks about how he got started in the industry, his plans beyond 731 games, thoughts on the state of the arcade industry, the social and human value of arcades, why he’s shining a spotlight on developers, how he’s creating his own arcade fighting game, and ways to get in touch with him, hosted by John ‘JP’ Podlasek. (See gamedevadvice.com for all the details.)
66 min
57
Headhunter To Designer, Layoffs, Self Publishin...
+15-year industry veteran John (JJ) Williams of NetherRealm Studios and I discuss how he went from a headhunter to a designer, the steps he took along the way including QA, creating his own indie game, persevering through numerous studio closures, working on games like Mortal Kombat, the value of GDC, scapegoating games by politicians for gun violence, being inside the ESRB, games he’s playing now, sharing advice for new designers, and how to get in touch with him, hosted by John ‘JP’ Podlasek. (See gamedevadvice.com for all the details.)
56 min
58
Comics, Crazy Game Submissions, Careers, Indust...
Nick Laing talks about his new role as Senior Publishing Producer at Amazon Games and working before at Turn 10 Studios on the Forza series. Hear how his path diverted from following in his family’s footsteps to going to a specialized comic book...
77 min
59
Triple-A Art, Roots of Mocap, SonyPlayStation, ...
Dwayne Mason of NXA Studios talks about his current role in the company and his career and entrepreneurial aspirations going back to his teens. Hear about the computer revolution while studying to be a graphic designer. How PC Paint and...
58 min
60
Indie Game Dev, Rick and Morty, Double Fine and...
Chris Johnson from the Player One Podcast talks about producing games at Adult Swim for 11 years, and how he got hired. Hear what it was like working on Flash games, the transition to mobile and console, plus working with some...
66 min
61
Running An Indie Game Studio, Loot Boxes, AR, M...
Summary: Tom Eastman and Ben Perez from Trinket Studios talk about going to school and getting started in the game industry. Learn their insights from launching a successful indie game and the challenges of running an independent studio for 7 years....
53 min
62
Crunch Culture and What You Can Do To Escape......
Summary: “Crunch” is in the news, yet again. The industry’s dirty little secret is in the spotlight (just Google “intense crunch”) and surprise, everyone’s shocked. Why? It’s been going on since games were on floppy discs. Everyone’s...
10 min
63
NBA Jam BOOMSHAKALAKA!!, Shaq, Dota, Rage 2, Th...
BOOMSHAKALAKA!! voice-over legend Tim Kitzrow discusses NBA Jam, relaunching Mutant League Football, working on Rage 2 and Dota, The Second City, hanging with NBA stars, and the resurgence of arcade games, hosted by John ‘JP’ Podlasek. (See gamedevadv
63 min
64
PUBG, Red Dead 2, Taking Risks, Freelancing, Ga...
Summary: *Hear how he got his foot in the door working for Creative Assembly. *What is was like working on Red Dead Redemption 2 for Rockstar’s Leeds office. *How he reached out to the Madison, WI office for PUBG and got his role working on the game...
56 min
65
Dave Mirra BMX, Coding, Nintendo, Tax Breaks, T...
Summary: *Learn about Dave’s role as a CTO for Kitazaru. *How he got started in the video game industry doing audio programming. *What it was like working at Z-Axis on games like Dave Mirra Freestyle BMX. *Discover how he formed his own company with...
37 min
66
Getting Hired, Learning New Tools, VR, Layoffs,...
My discussion with Humberto (Tito) Gamboa on how he started in the industry, the importance of online learning, solving tech challenges, growing as an artist, VR, unionization, layoffs, and current game industry trends, hosted by John ‘JP’ Podlasek. (
47 min
67
AR, VR, Game Industry Trends, Unity, and Early ...
Summary: -Hear from developer and CEO Patrick Curry who talks about his company and doing projects for CyArk and the Smithsonian Institute. -Learn how he started in the video game industry and what inspired him to try computer programming. -Hear about...
52 min
68
Unpaid Intern, TNA Wrestling, Hard Knocks, and ...
Summary: -Part 2: Hear how Mike Antonicelli moved into doing 2D work to expand his marketability as a freelancer. -How he’s learning Python scripting and copywriting to expand his skills. -Learn how to get an advantage when applying for jobs that...
31 min
69
Unpaid Intern, TNA Wrestling, Hard Knocks, and ...
Summary: -Hear how he learned about the game industry as a career. -How studying computer animation at Columbia College lead to his internship at Red Eye Studio. -Learn the type of work he did as an unpaid intern at Midway Games. -Find out about...
30 min
70
James Bond, Ultima VII, 80's Game Dev, Writing,...
Summary: -Learn how Raymond transitioned into the game industry from being author and in theatre. -Hear about the book, "The James Bond Bedside Companion." -Learn how playing Dungeons and Dragons was a stepping stone into game design. -Hear about...
51 min
71
SEGA, Midway, Interviewing Tips, Ringling, VR, ...
-Hear about early game dev art programs like Dazzle Draw, Deluxe Paint, and later Softimage -Regret about how he approached learning to program. -What the working environment was like in SEGA and Midway Games. -Hear advice on how to land your...
47 min
72
Interviewing, teaching, triple-A vs indie, and ...
-Guest Heinz Schuller talks about how he made the transition from working in IT into the video game industry -Thoughts on the game industry being like a secret club in the 90’s -Two things he wished he’d known when starting in the game...
62 min